GameOfLife
This is my implementation of Conway's Game of Life via LibGdx as a learning experience for myself to work in LibGdx.
Follwing Rules are to be followedAny live cell with fewer than two live neighbors dies, as if by underpopulation.
- Any live cell with fewer than two live neighbors dies, as if by underpopulation.
- Any live cell with two or three live neighbors lives on to the next generation.
- Any live cell with more than three live neighbors dies, as if by overpopulation.
- Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
For people interested in the Code, you can look it up here.
Status | Released |
Platforms | HTML5 |
Author | codingvessel |
Genre | Simulation |
Tags | gameoflife, Singleplayer |
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