This is my implementation of Conway's Game of Life via LibGdx as a learning experience for myself to work in LibGdx. 


Follwing Rules are to be followedAny live cell with fewer than two live neighbors dies, as if by underpopulation.

  1. Any live cell with fewer than two live neighbors dies, as if by underpopulation.
  2. Any live cell with two or three live neighbors lives on to the next generation.
  3. Any live cell with more than three live neighbors dies, as if by overpopulation.
  4. Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.


For people interested in the Code, you can look it up here.

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