Roguelike-Survival-1-week
A self-imposed challenge, inspired by Miziziziz. Game made in 1 week (approx 10 hours).
Notes: Gamestate is captured in a dictionary functioning as grid. No real collisions, only grid checkups. Initial setup might take a while when you code it like that but once its setup you have good control over the board.
Animations are made with tweens. Game is barebones but could be scaled to way more content and interactions.
Status | Released |
Platforms | HTML5 |
Author | codingvessel |
Genre | Survival |
Made with | Godot |
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